Monday, September 19, 2022

Gadget Twins Achievement Crafting

Boss Achievements:

Gold Tooth

Purple Plane w/Xenomorph claw mouth

Green Hot Air Balloon w/Spike Balls

Green Balloon UFO/Zeppelin w/spikes

Wooden Sphere Bird

Lobster Crab Thing that spits bubbles

Apply Directly to the Forehead - Green Nessie Dino Sub

Octopus Puncher/hammerer

I'm Cuckoo for Recolors - Blue Sphere Bird

Weird Blue Perv Fish

Green Bumper Car w/bolt on side

Boxer Kangaroo

>:3 : Beat Thump

Level Achievements for no deaths (Level Select OK):

Level 1 Gadget Bay

Level 2 Zeppelin Attack

Level 3 Lost City

Level 4 Submarine Attack

Level 5 The Crystal Lake

3 Blind Mice is Such a Hype Song for the Final Level - Level 6 Thump's World


Achievements per weapon type in the shop:

Big Glove

Claw

Yoyo

Hammer

Spike Drill

Vacuum

Big Weight

Propeller/Helicopter Bombs

Say Hello to my Little Friend - Get both Option weapons. [Alternate title "Gadget Tripletts."]

Opa Opa Would Be Jealous - Buy a new weapon per weapon slot, replacing every default boxing glove.

No Thanks; Just Looking - Don't buy anything after entering a shop.


Achievement per power up:

NOT FAIR - get the health power down.

Gotta Go Slow - Get a speed down power up [down?]

Free Energy - Get the health power up.

Free Bop...or is that Bump? - Get a 1up.

Trouble in a Bubble - Get the Bubble Shield power up.

Sonic Boom - Reach max speed from power ups (5 white stars).

Wipeout - Use the screen clearing bomb powerup.

BONUS - Get the Bonus powerup.


Completion based w/level select protection:

Another Sonic Reference - Beat the game and return the King's gemstone (no level select). [Would Stack with Thoroughly Thumped]

Thoroughly Thumped - Beat the game with no continues (no level select).

Frugalist Pugilist - Beat the game without buying any new weapons. [no level select]


Misc:

Kitty Twin - Have 9 lives.

Queensburry Rules - Beat a level without buying any weapons

The Road Less Traveled - See every alternate route in a single game session.

Window Shopper - Enter every shop in a single session.

Secret Bonus Room - Find a bonus room on any level.

Bonus Get - Fully complete a bonus level by opening every chest and exiting before time runs out.

Carl's Got Nothing on Me - beat the high score.

CARL CARL - Use the Level Select Code (C, A, Right, Left, C, A, Right, Left at the title screen). This will disable full game completion-based achievements.

Bop and Bump, Go Get Thump! - Watch the opening cinematic. [0-point achievement]


Leaderboards: Score and Money leaderboards per Stage, and per full Playthrough.


Gadget Twins is a Sega Genesis/Megadrive game that has some basic similarities to other cute-em-ups, but especially Fantasy Zone, but with the fairly unique twist that for the majority of the game, the player only has melee attacks. Eventually you gain access to some projectile attacks, but they're slow and not necessarily the best options in every fight (but generally they're still the best). It's visually pretty impressive, with some colorful, cartoony graphics. The soundtrack is mostly inoffensive, with a couple catchy tunes and a couple fairly annoying ones. The bosses are pretty creative and the overall enemy variety is varied, with many level-specific designs. It can be pretty difficult, because even though you have a health bar, you don't have any i-frames, so a boss will take you out quickly if you're too slow to get out of their way, and since it's melee focused that isn't as easy as it could be. The Sega version is the only one released officially, though a SNES and Amiga version were apparently nearly finished according to the developers (maybe we'll see them one day). It's a shame the final level is by far the least inspired, with a silly toy theme and music that is basically just a heavy remix of "3 Blind Mice." It's hardly the best game ever made, but it is a generally fun time with some really unique ideas and I think it's worth checking out for any shmup fan, especially ones that are looking for novel gameplay.

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